}
#ifdef V3_CONFIG_TIME_DILATION
-static uint64_t compute_target_host_time(struct guest_info * info)
+static uint64_t compute_target_host_time(struct guest_info * info, uint64_t guest_time)
{
struct vm_time * time_state = &(info->time_state);
uint64_t guest_elapsed, desired_elapsed;
- guest_elapsed = (v3_get_guest_time(time_state) - time_state->initial_time);
+ guest_elapsed = (guest_time - time_state->initial_time);
desired_elapsed = (guest_elapsed * time_state->host_cpu_freq) / time_state->guest_cpu_freq;
return time_state->initial_time + desired_elapsed;
}
uint64_t host_time, target_host_time;
uint64_t guest_time, old_guest_time;
- /* Compute the target host time given how much time has *already*
- * passed in the guest */
- target_host_time = compute_target_host_time(info);
-
/* Now, let the host run while the guest is stopped to make the two
* sync up. Note that this doesn't assume that guest time is stopped;
* the offsetting in the next step will change add an offset to guest
* time to account for the time paused even if the geust isn't
* usually paused in the VMM. */
host_time = v3_get_host_time(time_state);
- old_guest_time = v3_get_guest_time(time_state);
+ old_guest_time = v3_compute_guest_time(time_state, host_time);
+ target_host_time = compute_target_host_time(info, old_guest_time);
while (target_host_time > host_time) {
v3_yield(info);
host_time = v3_get_host_time(time_state);
}
- guest_time = v3_get_guest_time(time_state);
+ guest_time = v3_compute_guest_time(time_state, host_time);
/* We do *not* assume the guest timer was paused in the VM. If it was
* this offseting is 0. If it wasn't, we need this. */