Palacios Public Git Repository

To checkout Palacios execute

  git clone http://v3vee.org/palacios/palacios.web/palacios.git
This will give you the master branch. You probably want the devel branch or one of the release branches. To switch to the devel branch, simply execute
  cd palacios
  git checkout --track -b devel origin/devel
The other branches are similar.


added red-black tree implementation from linux
[palacios.git] / palacios / src / palacios / vmm_rbtree.c
diff --git a/palacios/src/palacios/vmm_rbtree.c b/palacios/src/palacios/vmm_rbtree.c
new file mode 100644 (file)
index 0000000..1e55ba1
--- /dev/null
@@ -0,0 +1,391 @@
+/*
+  Red Black Trees
+  (C) 1999  Andrea Arcangeli <andrea@suse.de>
+  (C) 2002  David Woodhouse <dwmw2@infradead.org>
+  
+  This program is free software; you can redistribute it and/or modify
+  it under the terms of the GNU General Public License as published by
+  the Free Software Foundation; either version 2 of the License, or
+  (at your option) any later version.
+
+  This program is distributed in the hope that it will be useful,
+  but WITHOUT ANY WARRANTY; without even the implied warranty of
+  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+  GNU General Public License for more details.
+
+  You should have received a copy of the GNU General Public License
+  along with this program; if not, write to the Free Software
+  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+  linux/lib/rbtree.c
+*/
+
+#include <linux/rbtree.h>
+#include <linux/module.h>
+
+static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
+{
+       struct rb_node *right = node->rb_right;
+       struct rb_node *parent = rb_parent(node);
+
+       if ((node->rb_right = right->rb_left))
+               rb_set_parent(right->rb_left, node);
+       right->rb_left = node;
+
+       rb_set_parent(right, parent);
+
+       if (parent)
+       {
+               if (node == parent->rb_left)
+                       parent->rb_left = right;
+               else
+                       parent->rb_right = right;
+       }
+       else
+               root->rb_node = right;
+       rb_set_parent(node, right);
+}
+
+static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
+{
+       struct rb_node *left = node->rb_left;
+       struct rb_node *parent = rb_parent(node);
+
+       if ((node->rb_left = left->rb_right))
+               rb_set_parent(left->rb_right, node);
+       left->rb_right = node;
+
+       rb_set_parent(left, parent);
+
+       if (parent)
+       {
+               if (node == parent->rb_right)
+                       parent->rb_right = left;
+               else
+                       parent->rb_left = left;
+       }
+       else
+               root->rb_node = left;
+       rb_set_parent(node, left);
+}
+
+void rb_insert_color(struct rb_node *node, struct rb_root *root)
+{
+       struct rb_node *parent, *gparent;
+
+       while ((parent = rb_parent(node)) && rb_is_red(parent))
+       {
+               gparent = rb_parent(parent);
+
+               if (parent == gparent->rb_left)
+               {
+                       {
+                               register struct rb_node *uncle = gparent->rb_right;
+                               if (uncle && rb_is_red(uncle))
+                               {
+                                       rb_set_black(uncle);
+                                       rb_set_black(parent);
+                                       rb_set_red(gparent);
+                                       node = gparent;
+                                       continue;
+                               }
+                       }
+
+                       if (parent->rb_right == node)
+                       {
+                               register struct rb_node *tmp;
+                               __rb_rotate_left(parent, root);
+                               tmp = parent;
+                               parent = node;
+                               node = tmp;
+                       }
+
+                       rb_set_black(parent);
+                       rb_set_red(gparent);
+                       __rb_rotate_right(gparent, root);
+               } else {
+                       {
+                               register struct rb_node *uncle = gparent->rb_left;
+                               if (uncle && rb_is_red(uncle))
+                               {
+                                       rb_set_black(uncle);
+                                       rb_set_black(parent);
+                                       rb_set_red(gparent);
+                                       node = gparent;
+                                       continue;
+                               }
+                       }
+
+                       if (parent->rb_left == node)
+                       {
+                               register struct rb_node *tmp;
+                               __rb_rotate_right(parent, root);
+                               tmp = parent;
+                               parent = node;
+                               node = tmp;
+                       }
+
+                       rb_set_black(parent);
+                       rb_set_red(gparent);
+                       __rb_rotate_left(gparent, root);
+               }
+       }
+
+       rb_set_black(root->rb_node);
+}
+EXPORT_SYMBOL(rb_insert_color);
+
+static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
+                            struct rb_root *root)
+{
+       struct rb_node *other;
+
+       while ((!node || rb_is_black(node)) && node != root->rb_node)
+       {
+               if (parent->rb_left == node)
+               {
+                       other = parent->rb_right;
+                       if (rb_is_red(other))
+                       {
+                               rb_set_black(other);
+                               rb_set_red(parent);
+                               __rb_rotate_left(parent, root);
+                               other = parent->rb_right;
+                       }
+                       if ((!other->rb_left || rb_is_black(other->rb_left)) &&
+                           (!other->rb_right || rb_is_black(other->rb_right)))
+                       {
+                               rb_set_red(other);
+                               node = parent;
+                               parent = rb_parent(node);
+                       }
+                       else
+                       {
+                               if (!other->rb_right || rb_is_black(other->rb_right))
+                               {
+                                       struct rb_node *o_left;
+                                       if ((o_left = other->rb_left))
+                                               rb_set_black(o_left);
+                                       rb_set_red(other);
+                                       __rb_rotate_right(other, root);
+                                       other = parent->rb_right;
+                               }
+                               rb_set_color(other, rb_color(parent));
+                               rb_set_black(parent);
+                               if (other->rb_right)
+                                       rb_set_black(other->rb_right);
+                               __rb_rotate_left(parent, root);
+                               node = root->rb_node;
+                               break;
+                       }
+               }
+               else
+               {
+                       other = parent->rb_left;
+                       if (rb_is_red(other))
+                       {
+                               rb_set_black(other);
+                               rb_set_red(parent);
+                               __rb_rotate_right(parent, root);
+                               other = parent->rb_left;
+                       }
+                       if ((!other->rb_left || rb_is_black(other->rb_left)) &&
+                           (!other->rb_right || rb_is_black(other->rb_right)))
+                       {
+                               rb_set_red(other);
+                               node = parent;
+                               parent = rb_parent(node);
+                       }
+                       else
+                       {
+                               if (!other->rb_left || rb_is_black(other->rb_left))
+                               {
+                                       register struct rb_node *o_right;
+                                       if ((o_right = other->rb_right))
+                                               rb_set_black(o_right);
+                                       rb_set_red(other);
+                                       __rb_rotate_left(other, root);
+                                       other = parent->rb_left;
+                               }
+                               rb_set_color(other, rb_color(parent));
+                               rb_set_black(parent);
+                               if (other->rb_left)
+                                       rb_set_black(other->rb_left);
+                               __rb_rotate_right(parent, root);
+                               node = root->rb_node;
+                               break;
+                       }
+               }
+       }
+       if (node)
+               rb_set_black(node);
+}
+
+void rb_erase(struct rb_node *node, struct rb_root *root)
+{
+       struct rb_node *child, *parent;
+       int color;
+
+       if (!node->rb_left)
+               child = node->rb_right;
+       else if (!node->rb_right)
+               child = node->rb_left;
+       else
+       {
+               struct rb_node *old = node, *left;
+
+               node = node->rb_right;
+               while ((left = node->rb_left) != NULL)
+                       node = left;
+               child = node->rb_right;
+               parent = rb_parent(node);
+               color = rb_color(node);
+
+               if (child)
+                       rb_set_parent(child, parent);
+               if (parent == old) {
+                       parent->rb_right = child;
+                       parent = node;
+               } else
+                       parent->rb_left = child;
+
+               node->rb_parent_color = old->rb_parent_color;
+               node->rb_right = old->rb_right;
+               node->rb_left = old->rb_left;
+
+               if (rb_parent(old))
+               {
+                       if (rb_parent(old)->rb_left == old)
+                               rb_parent(old)->rb_left = node;
+                       else
+                               rb_parent(old)->rb_right = node;
+               } else
+                       root->rb_node = node;
+
+               rb_set_parent(old->rb_left, node);
+               if (old->rb_right)
+                       rb_set_parent(old->rb_right, node);
+               goto color;
+       }
+
+       parent = rb_parent(node);
+       color = rb_color(node);
+
+       if (child)
+               rb_set_parent(child, parent);
+       if (parent)
+       {
+               if (parent->rb_left == node)
+                       parent->rb_left = child;
+               else
+                       parent->rb_right = child;
+       }
+       else
+               root->rb_node = child;
+
+ color:
+       if (color == RB_BLACK)
+               __rb_erase_color(child, parent, root);
+}
+EXPORT_SYMBOL(rb_erase);
+
+/*
+ * This function returns the first node (in sort order) of the tree.
+ */
+struct rb_node *rb_first(struct rb_root *root)
+{
+       struct rb_node  *n;
+
+       n = root->rb_node;
+       if (!n)
+               return NULL;
+       while (n->rb_left)
+               n = n->rb_left;
+       return n;
+}
+EXPORT_SYMBOL(rb_first);
+
+struct rb_node *rb_last(struct rb_root *root)
+{
+       struct rb_node  *n;
+
+       n = root->rb_node;
+       if (!n)
+               return NULL;
+       while (n->rb_right)
+               n = n->rb_right;
+       return n;
+}
+EXPORT_SYMBOL(rb_last);
+
+struct rb_node *rb_next(struct rb_node *node)
+{
+       struct rb_node *parent;
+
+       /* If we have a right-hand child, go down and then left as far
+          as we can. */
+       if (node->rb_right) {
+               node = node->rb_right; 
+               while (node->rb_left)
+                       node=node->rb_left;
+               return node;
+       }
+
+       /* No right-hand children.  Everything down and left is
+          smaller than us, so any 'next' node must be in the general
+          direction of our parent. Go up the tree; any time the
+          ancestor is a right-hand child of its parent, keep going
+          up. First time it's a left-hand child of its parent, said
+          parent is our 'next' node. */
+       while ((parent = rb_parent(node)) && node == parent->rb_right)
+               node = parent;
+
+       return parent;
+}
+EXPORT_SYMBOL(rb_next);
+
+struct rb_node *rb_prev(struct rb_node *node)
+{
+       struct rb_node *parent;
+
+       /* If we have a left-hand child, go down and then right as far
+          as we can. */
+       if (node->rb_left) {
+               node = node->rb_left; 
+               while (node->rb_right)
+                       node=node->rb_right;
+               return node;
+       }
+
+       /* No left-hand children. Go up till we find an ancestor which
+          is a right-hand child of its parent */
+       while ((parent = rb_parent(node)) && node == parent->rb_left)
+               node = parent;
+
+       return parent;
+}
+EXPORT_SYMBOL(rb_prev);
+
+void rb_replace_node(struct rb_node *victim, struct rb_node *new,
+                    struct rb_root *root)
+{
+       struct rb_node *parent = rb_parent(victim);
+
+       /* Set the surrounding nodes to point to the replacement */
+       if (parent) {
+               if (victim == parent->rb_left)
+                       parent->rb_left = new;
+               else
+                       parent->rb_right = new;
+       } else {
+               root->rb_node = new;
+       }
+       if (victim->rb_left)
+               rb_set_parent(victim->rb_left, new);
+       if (victim->rb_right)
+               rb_set_parent(victim->rb_right, new);
+
+       /* Copy the pointers/colour from the victim to the replacement */
+       *new = *victim;
+}
+EXPORT_SYMBOL(rb_replace_node);