#endif
+// Set to 1 if CR3 reload with same value shall not
+// force a shadow page table flush
+// It makes windows loading MUCH faster.
+// Note that this optimization appears to fail with a 2.6 linux kernel
+#define CR3_RELOAD_OPTIMIZATION 0
+
+
struct cr0_32 *real_cr0 = (struct cr0_32*)&(info->ctrl_regs.cr0);
struct cr0_32 *new_cr0= (struct cr0_32 *)(dec_instr.src_operand.operand);
- PrintDebug("OperandVal = %x, length=%d\n", *new_cr0, dec_instr.dst_operand.size);
+ PrintDebug("OperandVal = %x, length=%d\n", *new_cr0, dec_instr_src_operand.size);
PrintDebug("Old CR0=%x\n", *real_cr0);
PrintDebug("Old Shadow CR3=%x; Old Guest CR3=%x\n",
*(uint_t*)shadow_cr3, *(uint_t*)guest_cr3);
- if (1 || !CR3_32_SAME_BASE(new_cr3, guest_cr3)) {
+ if (!CR3_RELOAD_OPTIMIZATION || !CR3_32_SAME_BASE(new_cr3, guest_cr3)) {
addr_t shadow_pt;
delete_page_tables_pde32((pde32_t *)CR3_TO_PDE32(*(uint_t*)shadow_cr3));
- shadow_pt = create_new_shadow_pt32(info);
+ shadow_pt = create_new_shadow_pt32();
shadow_cr3->pdt_base_addr = PD32_BASE_ADDR(shadow_pt);
}