for (i = 0, vcore_id = 1; (i < MAX_CORES) && (vcore_id < vm->num_cores); i++) {
int major = 0;
int minor = 0;
- void * core_thread = NULL;
struct guest_info * core = &(vm->cores[vcore_id]);
char * specified_cpu = v3_cfg_val(core->core_cfg_data, "target_cpu");
uint32_t core_idx = 0;
// TODO: actually manage these threads instead of just launching them
core->pcpu_id = core_idx;
- core_thread = V3_CREATE_THREAD_ON_CPU(core_idx, start_core, core, core->exec_name);
+ core->core_thread = V3_CREATE_THREAD_ON_CPU(core_idx, start_core, core, core->exec_name);
- if (core_thread == NULL) {
+ if (core->core_thread == NULL) {
PrintError("Thread launch failed\n");
v3_stop_vm(vm);
return -1;
+/* move a virtual core to different physical core */
+int v3_move_vm_core(struct v3_vm_info * vm, int vcore_id, int target_cpu) {
+ struct guest_info * core = NULL;
+
+ if(vcore_id < 0 || vcore_id > vm->num_cores) {
+ return -1;
+ }
+
+ core = &(vm->cores[vcore_id]);
+
+ if(target_cpu != core->pcpu_id &&
+ core->core_move_state != CORE_MOVE_PENDING){
+ core->core_move_state = CORE_MOVE_PENDING;
+ core->target_pcpu_id = target_cpu;
+ v3_interrupt_cpu(vm, core->pcpu_id, 0);
+
+ while(core->core_move_state != CORE_MOVE_DONE){
+ v3_yield(NULL);
+ }
+ }
+
+
+ return 0;
+}
+
int v3_stop_vm(struct v3_vm_info * vm) {