+++ /dev/null
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-/// @file xed-min.cpp
-/// @author Mark Charney <mark.charney@intel.com>
-/// @brief a minimal toy example of using the decoder
-
-extern "C" {
-#include "xed-interface.h"
-}
-#include <iostream>
-#include <iomanip>
-using namespace std;
-
-int main(int argc, char** argv);
-
-int main(int argc, char** argv) {
- // initialize the XED tables -- one time.
- xed_tables_init();
-
- // The state of the machine -- required for decoding
- xed_state_t dstate;
- xed_state_zero(&dstate);
- xed_state_init(&dstate,
- XED_MACHINE_MODE_LEGACY_32,
- XED_ADDRESS_WIDTH_32b,
- XED_ADDRESS_WIDTH_32b);
-
- // create the decoded instruction, and fill in the machine mode (dstate)
- xed_decoded_inst_t xedd;
- xed_decoded_inst_zero_set_mode(&xedd, &dstate);
-
- // make up a simple 2Byte instruction to decode
- unsigned int bytes = 2;
- unsigned char itext[15] = { 0, 0};
-
- // call decode
- xed_error_enum_t xed_error = xed_decode(&xedd,
- STATIC_CAST(const xed_uint8_t*,itext),
- bytes);
-
- // check for errors
- xed_bool_t okay = (xed_error == XED_ERROR_NONE);
- if (okay) {
- cout << "OK" << endl;
- return 0;
- }
- return 1;
- (void) argc; (void) argv; //pacify compiler
-}