#define V3_Bind_Socket(sock, port) ({ \
extern struct v3_socket_hooks * sock_hooks; \
int ret = -1; \
- if ((sock_hooks) && (sock_hooks)->bind) { \
- ret = (sock_hooks)->bind(sock, port); \
+ if ((sock_hooks) && (sock_hooks)->bind_socket) { \
+ ret = (sock_hooks)->bind_socket(sock, port); \
} \
ret; \
})
-#define V3_Accept_Socket(sock, ip_ptr) ({ \
+#define V3_Listen_Socket(sock, backlog) ({ \
extern struct v3_socket_hooks * sock_hooks; \
int ret = -1; \
- if ((sock_hooks) && (sock_hooks)->accept) { \
- ret = (sock_hooks)->accept(sock, ip_ptr); \
+ if ((sock_hooks) && (sock_hooks)->listen) { \
+ ret = (sock_hooks)->listen(sock, backlog); \
} \
ret; \
})
+#define V3_Accept_Socket(sock, ip_ptr, port_ptr) ({ \
+ extern struct v3_socket_hooks * sock_hooks; \
+ V3_SOCK client_sock = 0; \
+ if ((sock_hooks) && (sock_hooks)->accept) { \
+ client_sock = (sock_hooks)->accept(sock, ip_ptr, port_ptr); \
+ } \
+ client_sock; \
+ })
+
+
#define V3_Select_Socket(rset,wset,eset,tv) ({ \
extern struct v3_socket_hooks * sock_hooks; \
int ret = -1; \
struct v3_socket_hooks {
// Socket creation routines
-xsxsxsxsxs V3_SOCK (*tcp_socket)(const int bufsize, const int nodelay, const int nonblocking);
+ V3_SOCK (*tcp_socket)(const int bufsize, const int nodelay, const int nonblocking);
V3_SOCK (*udp_socket)(const int bufsize, const int nonblocking);
// Socket Destruction
int (*listen)(const V3_SOCK sock, int backlog);
- V3_SOCK (*accept)(const V3_SOCK const sock, unsigned int * remote_ip, unsigned int * port);
+ V3_SOCK (*accept)(const V3_SOCK sock, unsigned int * remote_ip, unsigned int * port);
// This going to suck
int (*select)(struct v3_sock_set * rset, \
struct v3_sock_set * wset, \
struct v3_socket_hooks * sock_hooks = 0;
-//static int v3_socket_api_test(void);
+static int v3_socket_api_test(void);
void V3_Init_Sockets(struct v3_socket_hooks * hooks) {
PrintDebug("V3 sockets inited\n");
- //v3_socket_api_test();
+ v3_socket_api_test();
return;
}
}
}
-#if 0
+#if 1
static int
v3_socket_api_test(void)
{
V3_SOCK client;
unsigned int remote_ip;
+ PrintDebug("\nIn Palacios: Test V3_Socket Macros\n");
+ sock = V3_Create_TCP_Socket();
+ if( sock == NULL ){
+ PrintDebug( "ERROR: tcp_socket() failed!\n");
+ return -1;
+ }
+
+ port = 80;
+
+ if( V3_Bind_Socket(sock, port) < 0){
+ PrintDebug("bind error\n");
+ return -1;
+ }
+
+ if( V3_Listen_Socket(sock, 1) < 0) {
+ PrintDebug("listen error\n" );
+ return -1;
+ }
+
+ PrintDebug( "Going into mainloop: server listening on port %d\n", port);
+
+ client = V3_Accept_Socket(sock, &remote_ip , &port);
+
+ PrintDebug(" New connection from %d port: %d\n", remote_ip, port);
+
+ V3_Send(client, "Welcome!\n", 9);
+
+ while(1)
+ {
+ V3_Send(client, buf, rc);
+ rc = V3_Recv(client, buf, sizeof(buf)-1);
+ if( rc <= 0 ){
+ PrintDebug( "Closed connection\n");
+ V3_Close_Socket(client);
+ break;
+ }
+
+ buf[rc] = '\0';
+
+ PrintDebug( "Read %d bytes: '%s'\n", rc, buf);
+ }
+
+ PrintDebug("TEST END: Sockets API\n");
+ return 0;
+}
+
+#endif
+
+#if 0
+
+static int
+socket_api_test(void)
+{
+ unsigned int port;
+ char buf[1024];
+ int rc = 0;
+ V3_SOCK sock;
+ V3_SOCK client;
+ unsigned int remote_ip;
+
PrintDebug("\nIn Palacios: TEST BEGIN: Sockets API\n");
sock = sock_hooks->tcp_socket(0, 0, 0);
if( sock == NULL ){