static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
{
- struct rb_node *right = node->rb_right;
- struct rb_node *parent = rb_parent(node);
+ struct rb_node *right = node->rb_right;
+ struct rb_node *parent = rb_parent(node);
- if ((node->rb_right = right->rb_left))
- rb_set_parent(right->rb_left, node);
- right->rb_left = node;
+ if ((node->rb_right = right->rb_left))
+ rb_set_parent(right->rb_left, node);
+ right->rb_left = node;
- rb_set_parent(right, parent);
+ rb_set_parent(right, parent);
- if (parent)
+ if (parent)
{
- if (node == parent->rb_left)
- parent->rb_left = right;
- else
- parent->rb_right = right;
+ if (node == parent->rb_left)
+ parent->rb_left = right;
+ else
+ parent->rb_right = right;
}
- else
- root->rb_node = right;
- rb_set_parent(node, right);
+ else
+ root->rb_node = right;
+ rb_set_parent(node, right);
}
static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
{
- struct rb_node *left = node->rb_left;
- struct rb_node *parent = rb_parent(node);
+ struct rb_node * left = node->rb_left;
+ struct rb_node * parent = rb_parent(node);
- if ((node->rb_left = left->rb_right))
- rb_set_parent(left->rb_right, node);
- left->rb_right = node;
+ if ((node->rb_left = left->rb_right)) {
+ rb_set_parent(left->rb_right, node);
+ }
- rb_set_parent(left, parent);
+ left->rb_right = node;
- if (parent)
- {
- if (node == parent->rb_right)
- parent->rb_right = left;
- else
- parent->rb_left = left;
+ rb_set_parent(left, parent);
+
+ if (parent) {
+ if (node == parent->rb_right) {
+ parent->rb_right = left;
+ } else {
+ parent->rb_left = left;
}
- else
- root->rb_node = left;
- rb_set_parent(node, left);
+ } else {
+ root->rb_node = left;
+ }
+
+ rb_set_parent(node, left);
}
void v3_rb_insert_color(struct rb_node *node, struct rb_root *root)
{
- struct rb_node *parent, *gparent;
+ struct rb_node *parent, *gparent;
- while ((parent = rb_parent(node)) && rb_is_red(parent))
+ while ((parent = rb_parent(node)) && rb_is_red(parent))
{
- gparent = rb_parent(parent);
+ gparent = rb_parent(parent);
- if (parent == gparent->rb_left)
+ if (parent == gparent->rb_left)
{
- {
- register struct rb_node *uncle = gparent->rb_right;
- if (uncle && rb_is_red(uncle))
- {
- rb_set_black(uncle);
- rb_set_black(parent);
- rb_set_red(gparent);
- node = gparent;
- continue;
- }
- }
+ {
+ register struct rb_node *uncle = gparent->rb_right;
+ if (uncle && rb_is_red(uncle))
+ {
+ rb_set_black(uncle);
+ rb_set_black(parent);
+ rb_set_red(gparent);
+ node = gparent;
+ continue;
+ }
+ }
- if (parent->rb_right == node)
+ if (parent->rb_right == node)
{
- register struct rb_node *tmp;
- __rb_rotate_left(parent, root);
- tmp = parent;
- parent = node;
- node = tmp;
+ register struct rb_node *tmp;
+ __rb_rotate_left(parent, root);
+ tmp = parent;
+ parent = node;
+ node = tmp;
}
- rb_set_black(parent);
- rb_set_red(gparent);
- __rb_rotate_right(gparent, root);
+ rb_set_black(parent);
+ rb_set_red(gparent);
+ __rb_rotate_right(gparent, root);
} else {
+ {
+ register struct rb_node *uncle = gparent->rb_left;
+ if (uncle && rb_is_red(uncle))
{
- register struct rb_node *uncle = gparent->rb_left;
- if (uncle && rb_is_red(uncle))
- {
- rb_set_black(uncle);
- rb_set_black(parent);
- rb_set_red(gparent);
- node = gparent;
- continue;
- }
+ rb_set_black(uncle);
+ rb_set_black(parent);
+ rb_set_red(gparent);
+ node = gparent;
+ continue;
}
+ }
- if (parent->rb_left == node)
- {
- register struct rb_node *tmp;
- __rb_rotate_right(parent, root);
- tmp = parent;
- parent = node;
- node = tmp;
- }
+ if (parent->rb_left == node)
+ {
+ register struct rb_node *tmp;
+ __rb_rotate_right(parent, root);
+ tmp = parent;
+ parent = node;
+ node = tmp;
+ }
- rb_set_black(parent);
- rb_set_red(gparent);
- __rb_rotate_left(gparent, root);
- }
+ rb_set_black(parent);
+ rb_set_red(gparent);
+ __rb_rotate_left(gparent, root);
+ }
}
- rb_set_black(root->rb_node);
+ rb_set_black(root->rb_node);
}
static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
struct rb_root *root)
{
- struct rb_node *other;
+ struct rb_node *other;
- while ((!node || rb_is_black(node)) && node != root->rb_node)
+ while ((!node || rb_is_black(node)) && node != root->rb_node)
{
- if (parent->rb_left == node)
+ if (parent->rb_left == node)
{
- other = parent->rb_right;
- if (rb_is_red(other))
+ other = parent->rb_right;
+ if (rb_is_red(other))
{
- rb_set_black(other);
- rb_set_red(parent);
- __rb_rotate_left(parent, root);
- other = parent->rb_right;
+ rb_set_black(other);
+ rb_set_red(parent);
+ __rb_rotate_left(parent, root);
+ other = parent->rb_right;
}
- if ((!other->rb_left || rb_is_black(other->rb_left)) &&
- (!other->rb_right || rb_is_black(other->rb_right)))
+ if ((!other->rb_left || rb_is_black(other->rb_left)) &&
+ (!other->rb_right || rb_is_black(other->rb_right)))
{
- rb_set_red(other);
- node = parent;
- parent = rb_parent(node);
+ rb_set_red(other);
+ node = parent;
+ parent = rb_parent(node);
}
- else
+ else
{
- if (!other->rb_right || rb_is_black(other->rb_right))
+ if (!other->rb_right || rb_is_black(other->rb_right))
{
- struct rb_node *o_left;
- if ((o_left = other->rb_left))
- rb_set_black(o_left);
- rb_set_red(other);
- __rb_rotate_right(other, root);
- other = parent->rb_right;
+ struct rb_node *o_left;
+ if ((o_left = other->rb_left))
+ rb_set_black(o_left);
+ rb_set_red(other);
+ __rb_rotate_right(other, root);
+ other = parent->rb_right;
}
- rb_set_color(other, rb_color(parent));
- rb_set_black(parent);
- if (other->rb_right)
- rb_set_black(other->rb_right);
- __rb_rotate_left(parent, root);
- node = root->rb_node;
- break;
+ rb_set_color(other, rb_color(parent));
+ rb_set_black(parent);
+ if (other->rb_right)
+ rb_set_black(other->rb_right);
+ __rb_rotate_left(parent, root);
+ node = root->rb_node;
+ break;
}
}
- else
+ else
{
- other = parent->rb_left;
- if (rb_is_red(other))
+ other = parent->rb_left;
+ if (rb_is_red(other))
{
- rb_set_black(other);
- rb_set_red(parent);
- __rb_rotate_right(parent, root);
- other = parent->rb_left;
+ rb_set_black(other);
+ rb_set_red(parent);
+ __rb_rotate_right(parent, root);
+ other = parent->rb_left;
}
- if ((!other->rb_left || rb_is_black(other->rb_left)) &&
- (!other->rb_right || rb_is_black(other->rb_right)))
+ if ((!other->rb_left || rb_is_black(other->rb_left)) &&
+ (!other->rb_right || rb_is_black(other->rb_right)))
{
- rb_set_red(other);
- node = parent;
- parent = rb_parent(node);
+ rb_set_red(other);
+ node = parent;
+ parent = rb_parent(node);
}
- else
+ else
{
- if (!other->rb_left || rb_is_black(other->rb_left))
+ if (!other->rb_left || rb_is_black(other->rb_left))
{
- register struct rb_node *o_right;
- if ((o_right = other->rb_right))
- rb_set_black(o_right);
- rb_set_red(other);
- __rb_rotate_left(other, root);
- other = parent->rb_left;
+ register struct rb_node *o_right;
+ if ((o_right = other->rb_right))
+ rb_set_black(o_right);
+ rb_set_red(other);
+ __rb_rotate_left(other, root);
+ other = parent->rb_left;
}
- rb_set_color(other, rb_color(parent));
- rb_set_black(parent);
- if (other->rb_left)
- rb_set_black(other->rb_left);
- __rb_rotate_right(parent, root);
- node = root->rb_node;
- break;
+ rb_set_color(other, rb_color(parent));
+ rb_set_black(parent);
+ if (other->rb_left)
+ rb_set_black(other->rb_left);
+ __rb_rotate_right(parent, root);
+ node = root->rb_node;
+ break;
}
}
}
- if (node)
- rb_set_black(node);
+ if (node)
+ rb_set_black(node);
}
void v3_rb_erase(struct rb_node *node, struct rb_root *root)
{
- struct rb_node *child, *parent;
- int color;
-
- if (!node->rb_left)
- child = node->rb_right;
- else if (!node->rb_right)
- child = node->rb_left;
- else
+ struct rb_node *child, *parent;
+ int color;
+
+ if (!node->rb_left)
+ child = node->rb_right;
+ else if (!node->rb_right)
+ child = node->rb_left;
+ else
{
- struct rb_node *old = node, *left;
-
- node = node->rb_right;
- while ((left = node->rb_left) != NULL)
- node = left;
- child = node->rb_right;
- parent = rb_parent(node);
- color = rb_color(node);
-
- if (child)
- rb_set_parent(child, parent);
- if (parent == old) {
- parent->rb_right = child;
- parent = node;
- } else
- parent->rb_left = child;
+ struct rb_node *old = node, *left;
+
+ node = node->rb_right;
+ while ((left = node->rb_left) != NULL)
+ node = left;
+ child = node->rb_right;
+ parent = rb_parent(node);
+ color = rb_color(node);
- node->rb_parent_color = old->rb_parent_color;
- node->rb_right = old->rb_right;
- node->rb_left = old->rb_left;
+ if (child)
+ rb_set_parent(child, parent);
+ if (parent == old) {
+ parent->rb_right = child;
+ parent = node;
+ } else
+ parent->rb_left = child;
- if (rb_parent(old))
+ node->rb_parent_color = old->rb_parent_color;
+ node->rb_right = old->rb_right;
+ node->rb_left = old->rb_left;
+
+ if (rb_parent(old))
{
- if (rb_parent(old)->rb_left == old)
- rb_parent(old)->rb_left = node;
- else
- rb_parent(old)->rb_right = node;
+ if (rb_parent(old)->rb_left == old)
+ rb_parent(old)->rb_left = node;
+ else
+ rb_parent(old)->rb_right = node;
} else
- root->rb_node = node;
+ root->rb_node = node;
- rb_set_parent(old->rb_left, node);
- if (old->rb_right)
- rb_set_parent(old->rb_right, node);
- goto color;
+ rb_set_parent(old->rb_left, node);
+ if (old->rb_right)
+ rb_set_parent(old->rb_right, node);
+ goto color;
}
- parent = rb_parent(node);
- color = rb_color(node);
+ parent = rb_parent(node);
+ color = rb_color(node);
- if (child)
- rb_set_parent(child, parent);
- if (parent)
+ if (child)
+ rb_set_parent(child, parent);
+ if (parent)
{
- if (parent->rb_left == node)
- parent->rb_left = child;
- else
- parent->rb_right = child;
+ if (parent->rb_left == node)
+ parent->rb_left = child;
+ else
+ parent->rb_right = child;
}
- else
- root->rb_node = child;
+ else
+ root->rb_node = child;
color:
- if (color == RB_BLACK)
- __rb_erase_color(child, parent, root);
+ if (color == RB_BLACK)
+ __rb_erase_color(child, parent, root);
}
*/
struct rb_node *v3_rb_first(struct rb_root *root)
{
- struct rb_node *n;
-
- n = root->rb_node;
- if (!n)
- return NULL;
- while (n->rb_left)
- n = n->rb_left;
- return n;
+ struct rb_node *n;
+
+ n = root->rb_node;
+ if (!n)
+ return NULL;
+ while (n->rb_left)
+ n = n->rb_left;
+ return n;
}
struct rb_node *v3_rb_last(struct rb_root *root)
{
- struct rb_node *n;
-
- n = root->rb_node;
- if (!n)
- return NULL;
- while (n->rb_right)
- n = n->rb_right;
- return n;
+ struct rb_node *n;
+
+ n = root->rb_node;
+ if (!n)
+ return NULL;
+ while (n->rb_right)
+ n = n->rb_right;
+ return n;
}
struct rb_node *v3_rb_next(struct rb_node *node)
{
- struct rb_node *parent;
-
- /* If we have a right-hand child, go down and then left as far
- as we can. */
- if (node->rb_right) {
- node = node->rb_right;
- while (node->rb_left)
- node=node->rb_left;
- return node;
- }
-
- /* No right-hand children. Everything down and left is
- smaller than us, so any 'next' node must be in the general
- direction of our parent. Go up the tree; any time the
- ancestor is a right-hand child of its parent, keep going
- up. First time it's a left-hand child of its parent, said
- parent is our 'next' node. */
- while ((parent = rb_parent(node)) && node == parent->rb_right)
- node = parent;
-
- return parent;
+ struct rb_node *parent;
+
+ /* If we have a right-hand child, go down and then left as far
+ as we can. */
+ if (node->rb_right) {
+ node = node->rb_right;
+ while (node->rb_left)
+ node=node->rb_left;
+ return node;
+ }
+
+ /* No right-hand children. Everything down and left is
+ smaller than us, so any 'next' node must be in the general
+ direction of our parent. Go up the tree; any time the
+ ancestor is a right-hand child of its parent, keep going
+ up. First time it's a left-hand child of its parent, said
+ parent is our 'next' node. */
+ while ((parent = rb_parent(node)) && node == parent->rb_right)
+ node = parent;
+
+ return parent;
}
struct rb_node *v3_rb_prev(struct rb_node *node)
{
- struct rb_node *parent;
-
- /* If we have a left-hand child, go down and then right as far
- as we can. */
- if (node->rb_left) {
- node = node->rb_left;
- while (node->rb_right)
- node=node->rb_right;
- return node;
- }
-
- /* No left-hand children. Go up till we find an ancestor which
- is a right-hand child of its parent */
- while ((parent = rb_parent(node)) && node == parent->rb_left)
- node = parent;
-
- return parent;
+ struct rb_node *parent;
+
+ /* If we have a left-hand child, go down and then right as far
+ as we can. */
+ if (node->rb_left) {
+ node = node->rb_left;
+ while (node->rb_right)
+ node=node->rb_right;
+ return node;
+ }
+
+ /* No left-hand children. Go up till we find an ancestor which
+ is a right-hand child of its parent */
+ while ((parent = rb_parent(node)) && node == parent->rb_left)
+ node = parent;
+
+ return parent;
}
void v3_rb_replace_node(struct rb_node *victim, struct rb_node *new,
- struct rb_root *root)
+ struct rb_root *root)
{
- struct rb_node *parent = rb_parent(victim);
-
- /* Set the surrounding nodes to point to the replacement */
- if (parent) {
- if (victim == parent->rb_left)
- parent->rb_left = new;
- else
- parent->rb_right = new;
- } else {
- root->rb_node = new;
- }
- if (victim->rb_left)
- rb_set_parent(victim->rb_left, new);
- if (victim->rb_right)
- rb_set_parent(victim->rb_right, new);
+ struct rb_node *parent = rb_parent(victim);
- /* Copy the pointers/colour from the victim to the replacement */
- *new = *victim;
+ /* Set the surrounding nodes to point to the replacement */
+ if (parent) {
+ if (victim == parent->rb_left)
+ parent->rb_left = new;
+ else
+ parent->rb_right = new;
+ } else {
+ root->rb_node = new;
+ }
+ if (victim->rb_left)
+ rb_set_parent(victim->rb_left, new);
+ if (victim->rb_right)
+ rb_set_parent(victim->rb_right, new);
+
+ /* Copy the pointers/colour from the victim to the replacement */
+ *new = *victim;
}