// For now MAX_VMS must be a multiple of 8
// This is due to the minor number bitmap
#define MAX_VMS 32
-
+#define MAX_THREADS (MAX_VMS*64)
int palacios_vmm_init( char *options );
// This is how a component finds the proc dir we are using for global state
struct proc_dir_entry *palacios_get_procdir(void);
+struct v3_resource_control;
+
// Selected exported stubs, for use in other palacios components, like vnet
// The idea is that everything uses the same stubs
void palacios_print_scoped(void *vm, int vcore, const char *fmt, ...);
void *palacios_vaddr_to_paddr(void *vaddr);
void *palacios_paddr_to_vaddr(void *paddr);
void palacios_xcall(int cpu_id, void (*fn)(void *arg), void *arg);
-void *palacios_create_and_start_kernel_thread(int (*fn)(void * arg), void *arg, char *thread_name);
-void *palacios_create_thread_on_cpu(int cpu_id, int (*fn)(void * arg), void *arg, char *thread_name);
+void *palacios_create_and_start_kernel_thread(int (*fn)(void * arg), void *arg, char *thread_name, struct v3_resource_control *rc);
+void *palacios_create_thread_on_cpu(int cpu_id, int (*fn)(void * arg), void *arg, char *thread_name, struct v3_resource_control *rc);
void palacios_start_thread(void *thread_ptr);
-void *palacios_creeate_and_start_thread_on_cpu(int cpu_id, int (*fn)(void * arg), void *arg, char *thread_name);
+void *palacios_creeate_and_start_thread_on_cpu(int cpu_id, int (*fn)(void * arg), void *arg, char *thread_name, struct v3_resource_control *rc);
int palacios_move_thread_to_cpu(int new_cpu_id, void *thread_ptr);
void palacios_yield_cpu(void);
void palacios_sleep_cpu(unsigned int us);