#include #include #include void init_interrupt_state(struct guest_info * info) { info->intr_state.excp_pending = 0; info->intr_state.excp_num = 0; info->intr_state.excp_error_code = 0; info->vm_ops.raise_irq = &raise_irq; } void set_intr_controller(struct guest_info * info, struct intr_ctrl_ops * ops, void * state) { info->intr_state.controller = ops; info->intr_state.controller_state = state; } int raise_exception(struct guest_info * info, uint_t excp) { /* We can't stack exceptions, but do we need to have some sort of priority? */ if (info->intr_state.excp_pending) { info->intr_state.excp_pending = 1; info->intr_state.excp_num = excp; } else { return -1; } return 0; } int raise_irq(struct guest_info * info, int irq, int error_code) { // Look up PIC and resend V3_ASSERT(info); V3_ASSERT(info->intr_state.controller); V3_ASSERT(info->intr_state.controller->raise_intr); // if ((info->intr_state.controller) && // (info->intr_state.controller->raise_intr)) { info->intr_state.controller->raise_intr(info->intr_state.controller_state, irq, error_code); //} else { // PrintDebug("There is no registered Interrupt Controller... (NULL POINTER)\n"); // return -1; //} return 0; } int intr_pending(struct vm_intr * intr) { if (intr->excp_pending) { return 1; } else if (intr->controller->intr_pending(intr->controller_state)) { return 1; } /* Check [A]PIC */ return 0; } uint_t get_intr_number(struct vm_intr * intr) { if (intr->excp_pending) { return intr->excp_num; } else if (intr->controller->intr_pending(intr->controller_state)) { return intr->controller->get_intr_number(intr->controller_state); } /* someway to get the [A]PIC intr */ return 0; } uint_t get_intr_type(struct vm_intr * intr) { if (intr->excp_pending) { return EXCEPTION; } else if (intr->controller->intr_pending(intr->controller_state)) { return EXTERNAL_IRQ; } return INVALID_INTR; } int hook_irq(struct guest_info * info, int irq) { extern struct vmm_os_hooks * os_hooks; return os_hooks->hook_interrupt(info, irq); }