#include #include void PrintV3Segments(struct v3_segments * segs) { int i = 0; struct v3_segment * seg_ptr = (struct v3_segment *)segs; char *seg_names[] = {"CS", "DS" , "ES", "FS", "GS", "SS" , "LDTR", "GDTR", "IDTR", "TR", NULL}; PrintDebug("Segments\n"); for (i = 0; seg_names[i] != NULL; i++) { PrintDebug("\t%s: Sel=%x, base=%x, limit=%x\n", seg_names[i], seg_ptr[i].selector, seg_ptr[i].base, seg_ptr[i].limit); } } void PrintV3CtrlRegs(struct v3_ctrl_regs * regs) { int i = 0; v3_reg_t * reg_ptr = (v3_reg_t *)regs; char * reg_names[] = {"CR0", "CR2", "CR3", "CR4", "CR8", "FLAGS", NULL}; PrintDebug("32 bit Ctrl Regs:\n"); for (i = 0; reg_names[i] != NULL; i++) { PrintDebug("\t%s=0x%x\n", reg_names[i], reg_ptr[i]); } }