/* (c) 2008, Jack Lange */ /* (c) 2008, The V3VEE Project */ #include void init_queue(struct gen_queue * queue) { queue->num_entries = 0; INIT_LIST_HEAD(&(queue->entries)); } struct gen_queue * create_queue() { struct gen_queue * tmp_queue = Malloc(sizeof(struct gen_queue)); init_queue(tmp_queue); return tmp_queue; } void enqueue(struct gen_queue * queue, void * entry) { struct queue_entry * q_entry = Malloc(sizeof(struct queue_entry)); q_entry->entry = entry; list_add_tail(&(q_entry->entry_list), &(queue->entries)); queue->num_entries++; } void * dequeue(struct gen_queue * queue) { void * entry_val = 0; if (!list_empty(&(queue->entries))) { struct list_head * q_entry = queue->entries.next; struct queue_entry * tmp_entry = list_entry(q_entry, struct queue_entry, entry_list); entry_val = tmp_entry->entry; list_del(q_entry); Free(tmp_entry); } return entry_val; }