enum { MUTEX_UNLOCKED, MUTEX_LOCKED };
struct Mutex {
- int state;
- struct Kernel_Thread* owner;
- struct Thread_Queue waitQueue;
+ int state;
+ struct Kernel_Thread* owner;
+ struct Thread_Queue waitQueue;
};
#define MUTEX_INITIALIZER { MUTEX_UNLOCKED, 0, THREAD_QUEUE_INITIALIZER }
void Cond_Init(struct Condition* cond);
void Cond_Wait(struct Condition* cond, struct Mutex* mutex);
+int Cond_Wait_Timeout(struct Condition * cond, struct Mutex * mutex, uint_t ms);
void Cond_Signal(struct Condition* cond);
void Cond_Broadcast(struct Condition* cond);
}
}
+
+
+/*
+ * Wake up a single thread waiting on given wait queue
+ * (if there are any threads waiting). Chooses the highest priority thread.
+ * Interrupts must be disabled!
+ */
+void Wake_Up_Thread(struct Thread_Queue* waitQueue, int pid)
+{
+ struct Kernel_Thread* thread = Lookup_Thread(pid);;
+
+ KASSERT(!Interrupts_Enabled());
+
+
+ if (thread != 0) {
+ Remove_Thread(waitQueue, thread);
+ Make_Runnable(thread);
+ /*Print("Wake_Up_One: waking up %x from %x\n", best, g_currentThread); */
+ }
+}
+
+
+
+
/*
* Allocate a key for accessing thread-local data.
*/
#include <geekos/kassert.h>
#include <geekos/screen.h>
#include <geekos/synch.h>
+#include <geekos/timer.h>
/*
* NOTES:
g_preemptionDisabled = false;
}
+
+
+struct timeout_data {
+ int pid;
+ int timed_out;
+ struct Thread_Queue * waitQueue;
+};
+
+
+static void timeout_cb(int id, void * arg) {
+ struct timeout_data * to_state = (struct timeout_data *)arg;
+
+ to_state->timed_out = 1;
+ Wake_Up_Thread(to_state->waitQueue, to_state->pid);
+
+}
+
+
+/*
+ * Wait on given condition (protected by given mutex).
+ */
+int Cond_Wait_Timeout(struct Condition* cond, struct Mutex* mutex, uint_t ms)
+{
+ struct timeout_data to_state;
+ struct Kernel_Thread * self = Get_Current();
+
+ to_state.pid = self->pid;
+ to_state.timed_out = 0;
+ to_state.waitQueue = &cond->waitQueue;
+
+ KASSERT(Interrupts_Enabled());
+
+ /* Ensure mutex is held. */
+ KASSERT(IS_HELD(mutex));
+
+ /* Turn off scheduling. */
+ g_preemptionDisabled = true;
+
+
+
+ /*
+ * Release the mutex, but leave preemption disabled.
+ * No other threads will be able to run before this thread
+ * is able to wait. Therefore, this thread will not
+ * miss the eventual notification on the condition.
+ */
+ Mutex_Unlock_Imp(mutex);
+
+
+ Start_Timer_MSecs(ms, timeout_cb, &to_state);
+
+ /*
+ * Atomically reenable preemption and wait in the condition wait queue.
+ * Other threads can run while this thread is waiting,
+ * and eventually one of them will call Cond_Signal() or Cond_Broadcast()
+ * to wake up this thread.
+ * On wakeup, disable preemption again.
+ */
+ Disable_Interrupts();
+ g_preemptionDisabled = false;
+ Wait(&cond->waitQueue);
+ g_preemptionDisabled = true;
+ Enable_Interrupts();
+
+ if (to_state.timed_out == 0) {
+ /* Reacquire the mutex. */
+ Mutex_Lock_Imp(mutex);
+ }
+
+ /* Turn scheduling back on. */
+ g_preemptionDisabled = false;
+
+
+ return to_state.timed_out;
+}
+
/*
* Wake up one thread waiting on the given condition.
* The mutex guarding the condition should be held!