* (1) Add support for temporarily skewing guest time off of where it should
* be to support slack simulation of guests. The idea is that simulators
* set this skew to be the difference between how much time passed for a
- * simulated feature and a real implementation of that feature, making
+ * simulated feature and a real implementation of that feature, making time
* pass at a different rate from real time on this core. The VMM will then
* attempt to move this skew back towards 0 subject to resolution/accuracy
* constraints from various system timers.
* The main effort in doing this will be to get accuracy/resolution
* information from each local timer and to use this to bound how much skew
* is removed on each exit.
+ *
+ * (2) Look more into sychronizing the offsets *across* virtual and physical
+ * cores so that multicore guests stay mostly in sync.
+ *
+ * (3) Look into using the AMD TSC multiplier feature and adding explicit time
+ * dilation support to time handling.
*/