X-Git-Url: http://v3vee.org/palacios/gitweb/gitweb.cgi?a=blobdiff_plain;f=palacios%2Finclude%2Fpalacios%2Fvmm_socket.h;fp=palacios%2Finclude%2Fpalacios%2Fvmm_socket.h;h=5776043c66a58cf72f345da686c41121032ba030;hb=2166b2c5f57341f9674821c4b2af0de607f63c2f;hp=eb87f7193a6fc9f17b5533c24221a97d2068592c;hpb=4bbf19c3714d24b246a380610aef6ab83afc01f7;p=palacios.git diff --git a/palacios/include/palacios/vmm_socket.h b/palacios/include/palacios/vmm_socket.h index eb87f71..5776043 100644 --- a/palacios/include/palacios/vmm_socket.h +++ b/palacios/include/palacios/vmm_socket.h @@ -23,13 +23,12 @@ #include -#define V3_SOCK long #ifdef __V3VEE__ #define V3_Create_UDP_Socket() ({ \ extern struct v3_socket_hooks * sock_hooks; \ - V3_SOCK sock = 0; \ + int sock = 0; \ if ((sock_hooks) && (sock_hooks)->udp_socket) { \ sock = (sock_hooks)->udp_socket(0,0); \ } \ @@ -40,7 +39,7 @@ #define V3_Create_TCP_Socket() ({ \ extern struct v3_socket_hooks * sock_hooks; \ - V3_SOCK sock = 0; \ + int sock = 0; \ if ((sock_hooks) && (sock_hooks)->tcp_socket) { \ sock = (sock_hooks)->tcp_socket(0,0,0); \ } \ @@ -80,7 +79,7 @@ #define V3_Accept_Socket(sock, ip_ptr, port_ptr) ({ \ extern struct v3_socket_hooks * sock_hooks; \ - V3_SOCK client_sock = 0; \ + int client_sock = 0; \ if ((sock_hooks) && (sock_hooks)->accept) { \ client_sock = (sock_hooks)->accept(sock, ip_ptr, port_ptr); \ } \ @@ -177,6 +176,13 @@ }) + +#define V3_SOCK_SET(n, p) ((p)->fd_bits[(n)/8] |= (1 << ((n) & 7))) +#define V3_SOCK_CLR(n, p) ((p)->fd_bits[(n)/8] &= ~(1 << ((n) & 7))) +#define V3_SOCK_ISSET(n,p) ((p)->fd_bits[(n)/8] & (1 << ((n) & 7))) +#define V3_SOCK_ZERO(p) memset((void*)(p), 0, sizeof(*(p))) + + #endif @@ -185,46 +191,30 @@ struct v3_timeval { long tv_usec; /* and microseconds */ }; -struct v3_sock_entry { - V3_SOCK sock; - unsigned int is_set; - struct v3_sock_entry * next; -}; - -struct v3_sock_set { - unsigned int num_socks; - struct v3_sock_entry * socks; -}; - - -void v3_init_sock_set(struct v3_sock_set * sock_set); - -void v3_set_sock(struct v3_sock_set * sock_set, V3_SOCK sock); // adds socket to the sockset -void v3_clr_sock(struct v3_sock_set * sock_set, V3_SOCK sock); // deletes socket from sockset -int v3_isset_sock(struct v3_sock_set * sock_set, V3_SOCK sock); // checks is_set vairable -void v3_zero_sockset(struct v3_sock_set * sock_set); // clears all is_set variables. - +#define V3_SOCK_SETSIZE 1000 -#define v3_foreach_sock(/* (struct v3_sock_set *) */ sock_set, /* (struct v3_sock_entry *) */ iter) \ - for (iter = sock_set->socks; iter != NULL; iter = iter->next) +typedef struct v3_sock_set { + // This format needs to match the standard posix FD_SET format, so it can be cast + unsigned char fd_bits [(V3_SOCK_SETSIZE + 7) / 8]; +} v3_sock_set; struct v3_socket_hooks { // Socket creation routines - V3_SOCK (*tcp_socket)(const int bufsize, const int nodelay, const int nonblocking); - V3_SOCK (*udp_socket)(const int bufsize, const int nonblocking); + int (*tcp_socket)(const int bufsize, const int nodelay, const int nonblocking); + int (*udp_socket)(const int bufsize, const int nonblocking); // Socket Destruction - void (*close)(V3_SOCK sock); + void (*close)(int sock); // Network Server Calls - int (*bind_socket)(const V3_SOCK sock, const int port); + int (*bind_socket)(const int sock, const int port); - int (*listen)(const V3_SOCK sock, int backlog); + int (*listen)(const int sock, int backlog); - V3_SOCK (*accept)(const V3_SOCK sock, unsigned int * remote_ip, unsigned int * port); + int (*accept)(const int sock, unsigned int * remote_ip, unsigned int * port); // This going to suck int (*select)(struct v3_sock_set * rset, \ struct v3_sock_set * wset, \ @@ -232,22 +222,22 @@ struct v3_socket_hooks { struct v3_timeval tv); // Connect calls - int (*connect_to_ip)(const V3_SOCK sock, const int hostip, const int port); - int (*connect_to_host)(const V3_SOCK sock, const char * hostname, const int port); + int (*connect_to_ip)(const int sock, const int hostip, const int port); + int (*connect_to_host)(const int sock, const char * hostname, const int port); // TCP Data Transfer - int (*send)(const V3_SOCK sock, const char * buf, const int len); - int (*recv)(const V3_SOCK sock, char * buf, const int len); + int (*send)(const int sock, const char * buf, const int len); + int (*recv)(const int sock, char * buf, const int len); // UDP Data Transfer - int (*sendto_host)(const V3_SOCK sock, const char * hostname, const int port, + int (*sendto_host)(const int sock, const char * hostname, const int port, const char * buf, const int len); - int (*sendto_ip)(const V3_SOCK sock, const int ip_addr, const int port, + int (*sendto_ip)(const int sock, const int ip_addr, const int port, const char * buf, const int len); - int (*recvfrom_host)(const V3_SOCK sock, const char * hostname, const int port, + int (*recvfrom_host)(const int sock, const char * hostname, const int port, char * buf, const int len); - int (*recvfrom_ip)(const V3_SOCK sock, const int ip_addr, const int port, + int (*recvfrom_ip)(const int sock, const int ip_addr, const int port, char * buf, const int len); };