X-Git-Url: http://v3vee.org/palacios/gitweb/gitweb.cgi?a=blobdiff_plain;f=manual%2Fmanual.tex;h=74c8fd6229f5d32826d295377a09e67f91434fa0;hb=cfcc5717f659b3ed2954f41cf363d3bceae8dc84;hp=0e23630de6309dbe618633f68d01c487ad29cf8d;hpb=c7577d6f74e9b6daf0aa9ba08e6d03b81b673cf5;p=palacios.git diff --git a/manual/manual.tex b/manual/manual.tex index 0e23630..74c8fd6 100755 --- a/manual/manual.tex +++ b/manual/manual.tex @@ -19,7 +19,10 @@ %\setlength{\rightmargin}{-2.9in} \setlength{\oddsidemargin}{0in} \setlength{\parindent}{0.5in} +\setlength\parindent{0in} +\setlength\parskip{0.1in} +\newcommand{\note}[1]{{$\rightarrow$ \bf Note: \emph{#1}}} \begin{document} @@ -29,17 +32,17 @@ \vspace{0.5in} Palacios Internal Developer Manual } -\author{Jack Lange} + \maketitle -This manual is written for Internal Palacios developers. It contains -information on how to obtain the palacios code base, how to go about +This manual is written for internal Palacios developers. It contains +information on how to obtain the Palacios code base, how to go about the development process, and how to commit those changes to the -mainline source tree. For in depth information on the palacios code -structure please see {\em An Introduction to the Palacios Virtual -Machine Monitor -- Release 1.0}. +mainline source tree. This assumes that the reader has read {\em An +Introduction to the Palacios Virtual Machine Monitor -- Release 1.0} +and also has a slight working knowledge of {\em git}. \section{Overview} @@ -50,9 +53,9 @@ uses both the centralized repository and distributed development models. A central repository exists that holds the master version of the code base. This central repository is cloned by multiple people and in multiple places to support various development efforts. A -feature of git is that every developer actually has a fully copy of +feature of \texttt{git} is that every developer actually has a fully copy of the entire repository, and so can function independently until such -time as they need to resync with the master version. +time as they need to re-sync with the master version. There are typically multiple levels of access to the central repository, that are granted based on the type of developer being @@ -60,15 +63,15 @@ granted access. The three basic developer types and their access privileges are: \begin{itemize} -\item Core Developers: These are the lead developers and are in +\item Core developers: These are the lead developers and are in charge of managing the master repository. They have full read/write access permissions to the central repository. -\item Internal Developers: Formal members of the development +\item Internal developers: Formal members of the development team. These people are capable of pulling directly from the central repository, but lack the ability to write directly to it. -\item External Developers: People who are not actual members of the +\item External developers: People who are not actual members of the development team. These people can only access the public repository which is only updated to contain the release versions. \end{itemize} @@ -79,119 +82,638 @@ developer before they can be added to the mainline. We will discuss that process in Section~\ref{sec:submission}. -\subsection{Palacios} +\section{Checking out Palacios} +The central Palacios repository is located on {\em +newskysaw.cs.northwestern.edu} in {\em /home/palacios/palacios}. All +internal developers have read access to the directory. Each developer +must create their own local version of the repository, this is done +with {\em git clone}. -The central palacios repository +\begin{verbatim} +git clone /home/palacios/palacios +\end{verbatim} -\includegraphics[height=3.5in]{dev_chart.pdf} +This creates a local copy of the repository at {\em ./palacios/}. -\subsection{Kitten} -\section{Checking out Palacios} +All development work is done in the {\em devel} branch of the +repository. The developer can access this branch via: + +\begin{verbatim} +git checkout --track -b devel origin/devel +\end{verbatim} + +or + +\begin{verbatim} +/opt/vmm-tools/bin/checkout_branch devel +\end{verbatim} + +{\em Important:} +Note that Palacios is very actively developed so the contents of the +{\em devel} branch are frequently changing. In order to keep up to +date with the latest version, it is necessary to periodically pull the +latest changes from the master repository by running \verb.git pull.. -Checkout or clone the devel branch of Palacios from the master -repository. You should have the read permission to these branches. \section{Checking out Kitten} -hg clone /home/palacios/kitten +Kitten is available from Sandia National Labs, and is the main host OS +we are targeting with Palacios. Loosely speaking, core Palacios +developers are internal Kitten developers, and internal Palacios +developers are external Kitten developers. Because we have limited +access to the Kitten repository, we are maintaining a local mirror +copy in {\em /home/palacios/kitten}. -git clone /home/palacios/palacios +Kitten uses Mercurial for their source management, so you will have to +make sure the local mercurial version is configured correctly. +Specifically you should add the following Python path to your shell environment. + +\begin{verbatim} +export PYTHONPATH=/usr/local/lib64/python2.4/site-packages/ +\end{verbatim} + +You can then clone Kitten from the local mirror: +\begin{verbatim} +hg clone /home/palacios/kitten +\end{verbatim} -/opt/vmm-tools/bin/checkout\_branch devel +Both the Kitten and Palacios clone commands should be run from the +same directory. This means that both repositories should be located at +the same directory level. The Kitten build process depends on this. +{\em Important:} Like Palacios, Kitten is under active development, +and its source tree is frequently changing. In order to keep up to +date with the latest version, it is necessary to periodically pull the +latest changes from the mirror repository by running \verb.hg. +pull. followed by \verb.hg update.. \section{Compiling Palacios} -cd palacios/build/ +Palacios is capable of targeting 32-bit and 64-bit operating systems, +and includes a build process that supports both these +architectures. Furthermore, Palacios has multiple build locations, +with multiple Makefiles: a top level build directory and a +Palacios-specific build directory. The Palacios build process first +generates a static library that includes the Palacios VMM. This static +library is then linked into a host operating system. Palacios +internally supports GeekOS and can generate a complete OS image via a +unified build process. + +To combine Palacios with Kitten, it is necessary to first compile +Palacios and then to compile Kitten externally link it with +Palacios. The output of the compilation process is a bit more complex +and generates multiple binaries, and the specifics can be found in the +Makefiles. + +The top level build directory provides a number of high level make +targets, and is located in {\em palacios/build/}. It supports building +32-bit and 64-bit versions of the Palacios library independently as well +as building an integrated version of GeekOS. The basic targets are: +\begin{itemize} +\item \verb.make palacios-full32. -- Generates a 32 bit version of the Palacios static library +\item \verb.make palacios-full64. -- Generates a 64 bit version of the +Palacios static library +\item \verb.make geekos. -- Compiles the GeekOS kernel, and link it with the +Palacios static library +\item \verb.make geekos-iso. -- Generate an ISO boot disk image from the +GeekOS kernel that has been compiled +\end{itemize} +The second build directory is located at {\em palacios/palacios/build} +and handles only the Palacios compilation process. It supports a +different set of targets and arguments: +\begin{itemize} +\item \verb.make ARCH=32. -- iteratively compiles a 32 bit version of Palacios +\item \verb.make ARCH=64. -- iteratively compiles a 64 bit version of +Palacios +\item \verb.make ARCH=32 world. -- fully recompiles a 32 bit version of +Palacios +\item \verb.make ARCH=64 world. -- fully recompiles a 64 bit version of +Palacios +\end{itemize} + +Both build levels support compilation directives that control the +debugging messages that are generated by Palacios. These are specified +by appending a \verb.DEBUG_=1. to the end of the +\verb.make. command. The components that are currently supported are: +\begin{itemize} +\item \verb.DEBUG_ALL=1. -- enables debugging for all the VMM components +({\em Warning:} this generates a {\em lot} of debug information. +\item \verb.DEBUG_SHADOW_PAGING=1. +\item \verb.DEBUG_CTRL_REGS=1. +\item \verb.DEBUG_INTERRUPTS=1. +\item \verb.DEBUG_IO=1. +\item \verb.DEBUG_KEYBOARD=1. +\item \verb.DEBUG_PIC=1. +\item \verb.DEBUG_PIT=1. +\item \verb.DEBUG_NVRAM=1. +\item \verb.DEBUG_GENERIC=1. +\item \verb.DEBUG_EMULATOR=1. +\item \verb.DEBUG_RAMDISK=1. +\item \verb.DEBUG_XED=1. +\item \verb.DEBUG_HALT=1. +\item \verb.DEBUG_DEV_MGR=1. +\item \verb.DEBUG_APIC=1. +\end{itemize} -This will build Palacios as a library, libv3vee.a in the palacios/palacios/build/. \section{Compiling Kitten} +Kitten requires a 64-bit version of Palacios, so make sure that +Palacios has been correctly compiled before compiling Kitten. + \subsection{Configuration} -Kitten building can be configured by either text or graph configure interface, which is similar to the Linux kernel configure, By one of the following commands: +Kitten borrows a lot of concepts from Linux, including the Linux build +process. As such it must be configured before it is actually compiled. +The Kitten configuration process is the same as Linux, and can be +accessed via any of these make targets. +\begin{itemize} +\item \verb.make xconfig. +\item \verb.make config. +\item \verb.make menuconfig. +\end{itemize} -make xconfig -make config -make menuconfig +There are some specific configuration options that should be disabled +to work with Palacios. Because Palacios is configured by default to +provide a guest with direct access to the VGA console, the {\em VGA +console} device driver should be disabled in the Kitten +configuration. Similarly the {\em VM console} driver should be +disabled as well. -Make sure turn on the network device driver, networking, and input kernel command 'console=serial net=rtl8139' -\subsection{Compilation} +Furthermore, because the VGA console is not being used the {\em Kernel +Command Line Arguments} must be modified to remove the {\em VGA} +device from the console list. + +The guest OS that is booted as a VM is included as an ISO image in raw +binary format inside Kitten's {\em init\_task}. To change the guest +ISO, you must change the Makefile for the init\_task. This is located +in {\em user/hello\_world/Makefile} and the syntax is well commented. +On {\em newskysaw} a collection of guest ISO images are located in +{\em /opt/vmm-tools/isos/}. -Build Palacios as a module for Kitten -In the first time, make sure to build Kitten before you building the Palacios as the module to kitten. -Palacios now is built as a module of the Kitten. You can find the palacios.c and palacios.h in the kitten/palacios/. Enter the directory, build the palacios module. -cd kitten/palacios +\subsection{Compilation} +After Kitten has been configured it can be compiled. The +general process is to compile a reference build of Kitten, followed by +compiling Palacios support as a kernel module, and then doing a new +full recompilation of Kitten. + +The specific compilation steps are run from the top level Kitten directory: +\begin{verbatim} +make +cd palacios make -C .. M=`pwd` cp built-in.o ../modules/palacios-mod.o -Build Kitten -Go back to kitten root directory, and build the Kitten again. +cd .. +make +make isoimage +\end{verbatim} + +\note{This should probably explain how to change the iso (helloworld,etc)} + +This generates an ISO boot image containing Kitten, Palacios, and the +guest that will be run as a VM. The ISO image is located at {\em +./arch/x86\_64/boot/image.iso}. -make isoimage \section{Running Palacios/Kitten} -Run the whole stuff built above in Qemu using following command: +Kitten and Palacios are capable of running under QEMU, which makes +debugging much simpler. + +The basic form of the command to start the Emu emulator is: +\begin{verbatim} +/usr/local/qemu/bin/qemu-system-x86_64 -smp 1 -m 1024 \ + -serial file:./serial.out \ + -cdrom ./arch/x86_64/boot/image.iso \ + < /dev/null +\end{verbatim} + +The command starts up a single processor emulated machine, with 1GB of +RAM and a CD-ROM drive loaded with the Kitten ISO image. All output +to the serial port is written directly to a file called {\em + serial.out}. This command can be copied into a shell script for easy +access. + +\section{Development Guidelines} + +There are standard requirements we have for code entering the mainline. + +First and foremost, Palacios is designed to be OS independent and +support 32-bit and 64-bit architectures. This means that developers should +not include any external OS specific dependencies in any Palacios +component. Also all changes need to be tested on both 32-bit and 64-bit +architectures to make sure that they compile as well as run correctly. + +\paragraph*{Coding Style} + +"The use of equal negative space, as a balance to positive space, in a +composition is considered by many as good design. This basic and often +overlooked principle of design gives the eye a "place to rest," +increasing the appeal of a composition through subtle means." +\newline\newline +Translation: Use the space bar, newlines, and parentheses. + +Curly-brackets are not optional, even for single line conditionals. + +Tabs should be 4 characters in width. + +{\em Special:} If you are using XEmacs add the following to your \verb.init\.el. file: +\begin{verbatim} +(setq c-basic-offset 4) +(c-set-offset 'case-label 4) +\end{verbatim} + +{\em Bad} +\begin{verbatim} +if(a&&b==5||c!=0) return; +\end{verbatim} + + +{\em Good} +\begin{verbatim} +if (((a) && (b == 5)) || + (c != 0)) { + return; +} +\end{verbatim} -/usr/local/qemu/bin/qemu-system-x86\_64 -smp 1 -m 1024 -serial file:./serial.out -cdrom ./arch/x86\_64/boot/image.iso -net tap, ifname=tap0 < /dev/null -\section{Networking} +\paragraph*{Fail Stop} +Because booting a basic Linux kernel results in over 1 million VM exits +catching silent errors is next to impossible. For this reason +ANY time your code has an error it should return -1, and expect the +execution to halt. -\section{Configuring the development host's Qemu network} -Set up Tap interfaces: +This includes unimplemented features and unhandled cases. These cases +should ALWAYS return -1. -/root/util/tap\_create tapX -Bridging tapX with eth1 will only work (work = send packet and also make packet visible on localhost) if the IP address is set correctly (correctly = match network it is connected to e.g., network of eth1) so bring up the network inside of the VM / QEMU as 10-net, and it should route through the eth1 rule and be visible both on the host and in the physical network +\paragraph*{Function names} +Externally visible function names should be used rarely and have +unique names. Currently we have several techniques for achieving this: +\begin{enumerate} +\item \verb.#ifdefs. in the header file +\newline +When the V3 Hypervisor is compiled it defines the symbol +\verb.__V3VEE__. Any function that is not needed outside the Hypervisor +context should be inside an \verb.#ifdef __V3VEE__. block, this will make it +invisible to the host environment. -\subsection{Configuring Kitten} +\item Static Functions +\newline +Any utility functions that are only needed in the .c file where they +are defined should be declared as static and not included in the +header file. You should make an effort to use static functions +whenever possible. -How to set ip address in kitten: +\item \verb.v3_. prefix \newline Major interface functions should be + named with the prefix \verb.v3_. This allows easy understanding of + how to interact with the subsystems. In the case that they need to + be externally visible to the host OS, make them unlikely to collide + with other functions. +\end{enumerate} -Kitten ip address setting is in file drivers/net/ne2k/rtl8139.c, in the code below which is located in function rtl8139\_init. +\paragraph*{Debugging Output} +Debugging output is sent through the host OS via functions in the +\verb.os_hooks. structure. These functions have various wrappers of the form +\verb.Print*., with \texttt{printf}-style semantics. - struct ip\_addr ipaddr = { htonl(0 | 10 << 24 | 0 << 16 | 2 << 8 | 16 << 0) }; - struct ip\_addr netmask = { htonl(0xffffff00) }; - struct ip\_addr gw = { htonl(0 | 10 << 24 | 0 << 16 | 2 << 8 | 2 << 0) }; +Two functions of note are \verb.PrintDebug. and \verb.PrintError.. -This sets the ip address as 10.0.2.16, netmask 255.255.255.0 and gateway address 10.0.2.2, change it as you need. +\begin{itemize} +\item PrintDebug: +\newline +Should be used for debugging output that will often be turned off +selectively by the VMM configuration. +\item PrintError +\newline +Should be used when an error occurs, this will never be optimized out +and will always print. +\end{itemize} -\subsection{Running with networking} -\paragraph*{Tap Interface} -In which, the command line: +\section{Code Submission} +\label{sec:submission} --net tap, ifname=tap2 +To commit changes to the central repository they need to be exported +as a patch set that can be applied directly to a mainline. Both Git +and Mercurial contain functionality to allow developers to maintain +changes as a patch set. There are also a few options that make dealing +with patches easier. -specifies Qemu to use the host's tap0 as its network interface, then Qemu can access the host's physical network. +\subsection{Palacios} -\paragraph*{Redirection} +Git includes support for directly exporting local repository commits +as a patch set. The basic operation is for a developer to commit a +change to a local repository, and then export that change as a patch +that can be applied to another git repository. While this is +functionally possible, there are a number of issues. The main problem +is that it is difficult to fully encapsulate a new feature in a single +commit, and dealing with multiple patches that often overwrite each +other is not a viable option either. Furthermore, once a patch is +applied to the mainline, it will generate a conflicting commit that +will become present when the developer next pulls from the central +repository. This can result in both repositories getting out of +sync. It is possible to deal with this by manually re-basing the local +repository, but it is difficult and error-prone. + +This approach also does not map well when patches are being revised. A +normal patch will go through multiple revisions as it is reviewed and +modified by others. This often leads to synchronization issues as well +as errors with patch revisions. Ultimately it is the responsibility of +the developer to generate a patch that will apply cleanly to the +mainline. + +For this reason most internal developers should seriously consider +{\em stacked git}. Stacked git is designed to make patch development +easier and less of a headache. The basic mode of operation is for a +developer to initialize a patch for a new feature and then continuously +apply changes to the patch. Stacked Git allows a developer to layer a +series of patches on top of a local git repository, without causing +the repository to unsync due to local commits. Basically, the +developer never commits changes to the repository itself but instead +commits the changes to a specific patch. The local patches are managed +using stack operations (push/pop) which allows a developer to apply +and unapply patches as needed. Stacked git also manages new changes to +the underlying git repository as a result of a pull operation and +prevents collisions as changes are propagated upstream. For instance +if you have a local patch that is applied to the mainline as a commit, +when the commit is pulled down the patch becomes empty because it is +effectively identical to the mainline. It also makes incorporating +external revisions to a patch easier. Stacked git is installed on {\em +newskysaw} in \verb./opt/vmm-tools/bin/. + +Brief command overview: +\begin{itemize} +\item \verb.stg init. -- Initialize stacked git in a given branch +\item \verb.stg new. -- create a new patch set, an editor will open +asking for a commit message that will be used when the patch is +ultimately committed. +\item \verb.stg pop. -- pops a patch off of the source tree. +\item \verb.stg push. -- pushes a patch back on to a source tree. +\item \verb.stg export. -- exports a patch to a directory as a file +that can then be emailed. +\item \verb.stg refresh. -- commits local changes to the patch set at +the top of the applied stack. +\item \verb.stg fold. -- Apply a patch file to the current +patch. (This is how you can manage revisions that are made by other developers). +\end{itemize} -Also you can use the following command instead to redirect host's 9555 port to Qemu's 80 port. +You should definitely look at the online documentation to better +understand how stacked git works. It is not required of course, but if +you want your changes to be applied its up to you to generate a patch +that is acceptable to a core developer. Ultimately using Stacked git +should be easier than going it alone. --net user -net nic,model=rtl8139 -redir tcp:9555::80 -In this case, you can access Qemu's 80 port in the host like: +All patches should be emailed to Jack for inclusion in the +mainline. An overview of the organization is given in +Figure~\ref{fig:process}. You should assume that the first revision of +a patch will not be accepted, and that you will have to make +changes. Furthermore, the final form of the patch most likely will not +be exactly what you submitted. -telnet localhost 9555 + +\begin{figure}[t] +\begin{center} +\includegraphics[height=3.5in]{dev_chart.pdf} +\end{center} +\caption{Development organization} +\label{fig:process} +\end{figure} -Qemu has many options to build up a virtual or real networking. See http://www.h7.dion.ne.jp/~qemu-win/HowToNetwork-en.html for more information. +\subsection{Kitten} +Writing code for Kitten follows essentially the same process as +Palacios. The difference is that the patches need to be emailed to the +Kitten developers. To send in a patch, you can just email it to the +V3Vee development list. + + +Also, instead of Stacked git you should use Mercurial patch +queues. This feature is enabled in your .hgrc file. +\begin{verbatim} +[extensions] +hgext.mq= +\end{verbatim} + +Mercurial queues use the same stack operations as stacked git, however +it does not automatically handle the synchronization with pull +operations. Before you update from the central version of Kitten you +need to pop all of the patches, and then push them once the update is +complete. + +Basically: +\begin{verbatim} +hg qpop -a +hg pull +hg update +hg qpush -a +\end{verbatim} + + +%Also, remember that Kitten is not a Northwestern project and is being +%developed by professional developers at Sandia National Labs. So keep +%in mind that you are representing Northwestern and the rest of the +%Palacios development group. We are collaborating with them because +%Kitten and the resources they have are very important for our research +%efforts. They are collaborating with us because they believe that +%Palacios might be able to help them. Therefore it is important that we +%continue to ensure that they see value in our collaboration. In plain +%terms, we need to make sure they think we're smart and know what we're +%doing. So please keep that in mind when dealing with the Kitten group. -\section{Code Submission} -\label{sec:submission} -\subsection{Palacios} +\section{Networking} + +Both the Kitten and GeekOS substrates on which Palacios can run +currently include drivers for two simple network cards, the NE2000, +and the RTL8139. The Kitten substrate is acquiring an ever increasing +set of drivers for specialized network systems. A lightweight +networking stack is included so that TCP/IP networking is possible +from within the host OS kernel and in Palacios. + +When debugging Palacios on QEMU, it is very convenient to add an +RTL8139 card to your QEMU configuration, and then drive it from within +Palacios. QEMU can be configured to provide local connectivity to the +QEMU emulated machine, including bridging the emulated machine with a +physical network. Local connectivity can be done with redirection, or +with a TAP interface. For global connectivity, a TAP interface must +be used; it is bridged to a physical interface. + +\section{Configuring the development host's QEMU network} + +To get local connectivity with redirection, no networking changes on +the host are needed. However, people usually want to use TAP-based +networking, which does require changes. For one thing, TAP interfaces +can be inspected with tools like wireshark, which makes for much +easier debugging of network code. + +In order to get QEMU networking to function, it is necessary to create +TAP interfaces, and, optionally, to bridge them to real networks. A +development machine typically will have several TAP interfaces, and +more can be created. Generally, each developer should have a TAP +interface of his or her own. In the following, we will use our +development machine, newskysaw, as an example. + +To set up a TAP interface on newskysaw, the following command is used: +\begin{verbatim} +/root/util/tap_create tapX +\end{verbatim} + +When QEMU runs with a tap interface, it will use /etc/qemu-ifup to +bring up the interface. On newskysaw, /etc/qemu-ifup looks like this: + +\begin{verbatim} +#!/bin/bash +echo "Executing /etc/qemu-ifup - no external bridging" +echo "Bringing up $1 for bridged mode..." +NET=`echo $1 | cut -dp -f2` +sudo /sbin/ifconfig $1 172.2${NET}.0.1 up +sleep 2 +\end{verbatim} + +The interface tap$N$ is brought up with the IP address 172.2$N$.0.1. +ifconfig will also create a routing rule that sends 172.2$N$.0.1/16 +traffic to tap$N$. The upshot is that if the code running in QEMU +uses an IP address in this network (for example: 172.2$N$.0.2), you +will be able to talk to it from newskysaw. For example, from +newskysaw, if you ping 172.21.0.2, the packet (and ARP) will go out via +tap1. The source address will appear to be 172.21.0.1. The QEMU +machine will see these packets on its interface, and the software +controlling its interface can respond to 172.21.0.1. + +This form of networking is local to the machine. You can also bridge +a TAP interface with a physical interface. The result of this is that +a packet sent on it will be sent on the physical interface. To do +this requires more effort (and is not set up by default on newskysaw). +As an example, consider that on newskysaw, the physical interface eth1 +is connected to a private network switch to which the lab test +computers (v-test-amd, v-test-amd2, etc.) are connected. To bridge, +for example, tap10, to this interface, you would do the following +(with root's help): +\begin{enumerate} +\item You need to bring up eth1 (ifconfig eth1 up {\em address} +netmask {\em mask}). It is important that the address and mask you +choose are appropriate for the network eth1 is connected to. +\item You would bring up tap10 without an address: /sbin/ifconfig +tap10 up +\item You would bridge tap10 and eth1: /usr/sbin/brctl addif br0 +tap10; /usr/sbin/brctl addif eth1. This assumes that br0 was +previously created. +\end{enumerate} + +Bridging tap$N$ with eth1 will only work (where ``work'' means sending +a packet on the network and making the packet visible on localhost) if +the IP address in the code running in QEMU is set correctly. This +means that it needs to be set to correspond to the network of eth1). +For the newskysaw configuration, this is a 10-net address. + + +\subsection{Configuring Kitten} + +Kitten needs to be explicitly configured to use networking. Currently +only a subset of the networking configurations are supported. To +enable an Ethernet network you should enable the following options: + +\begin{itemize} +\item Enable TCP Support +\item Enable UDP Support +\item Enable socket API +\item Enable ARP support +\end{itemize} + +The other options are not supported, and enabling them will probably +break the kernel compilation. + +To allow Kitten to communicate with the QEMU network card you also +need to enable the appropriate device driver: \newline +\verb.NE2K Device Driver (rtl8139). + +The driver then needs to be listed as a Kernel Command Line argument +in the {\em ISOIMAGE configuration}. To do this add +\verb.net=rtl819. to the end of the argument string. + +Kitten currently does not support the dynamic assignment or IP +addresses at runtime. Because of this it is necessary to hardcode the +IP address into the device driver. For the rtl8139 network driver look +in the file {\em drivers/net/ne2k/rtl8139.c} for the function +\verb.rtl8139_init.. + +There should be a block of code that looks like the following: +\begin{verbatim} + struct ip_addr ipaddr = { htonl(0 | 10 << 24 | 0 << 16 | 2 << 8 | 16 << 0) }; + struct ip_addr netmask = { htonl(0xffffff00) }; + struct ip_addr gw = { htonl(0 | 10 << 24 | 0 << 16 | 2 << 8 | 2 << 0) }; +\end{verbatim} + +This sets the IP address as 10.0.2.16, netmask 255.255.255.0 and +gateway address 10.0.2.2. Change these assignments to match your configuration. + + +\paragraph*{Kitten as the Guest OS} + +When running Kitten as a VM, the above applies except that you will +want to enable the {\em VMNET} device driver instead of the {\em rtl8139}. + + +\subsection{Running with networking} + +\paragraph*{TAP Interface} +Running with a TAP interface provides either local or global +connectivity (depending on how the TAP interface is configured and/or +bridged). From the perspective of the QEMU command line, both look +the same, however. You simply add something like this to the command +line: +\begin{verbatim} +-net tap,ifname=tap2 -net nic,model=rtl8139 +\end{verbatim} +The first \verb.-net. option indicates that you want to use a tap +interface, specifically \verb.tap2.. The second \verb.-net. option +specifies that this interface will appear to code in the QEMU machine +to be a network interface card of the specific model RTL8139. Note +that this is a model for which we have a driver. If tap2 were +bridged, we'd get global connectivity. If not, we would just get +local connectivity. + + +\paragraph*{Redirection} +It is also possible to achieve limited local connectivity even if you +have no TAP support on your development machine. In redirection, QEMU +essentially acts as a proxy, translating TCP or other connections and +low-level packet operations on the network interface in the QEMU +machine. For example, the following options will redirect the host's +9555 port to the QEMU machine's 80 port: +\begin{verbatim} +-net user -net nic,model=rtl8139 -redir tcp:9555:10.10.10.33:80 +\end{verbatim} +The first \verb.-net. option indicates that we are using user-level +networking (proxying). The second \verb.-net. option indicates that +this user-level network will appear in the QEMU machine as an RTL8139 +network card. The \verb.-redir. option indicates that connections on +localhost:9555 will be translated into equivalent packet exchanges on +the RTL8139 card in the QEMU machine. However, we have to tell QEMU +which IP address and port to use on the QEMU machine's side. This is +what the 10.10.10.33 address, and port 80 are. In the example, if you +access port 9555 on localhost, say with: +\begin{verbatim} +telnet localhost 9555 +\end{verbatim} +The packets that appear in the QEMU machine will be bound for +10.10.10.33, port 80. Within the QEMU machine, your RTL8139 interface +had better then be up on that address. + +QEMU has many options to build up virtual or real networking. See +http://www.h7.dion.ne.jp/$\sim$qemu-win/HowToNetwork-en.html for more +information. -\subsection{Kitten} -For more questions, talk to Jack or Lei. +For more questions, talk to Jack, Lei, or Peter. \end{document}