#include <palacios/vmm_halt.h>
#include <palacios/vmm_intr.h>
-
+#include <palacios/vmm_lowlevel.h>
#ifndef V3_CONFIG_DEBUG_HALT
#undef PrintDebug
while (!v3_intr_pending(info)) {
/* Since we're in an exit, time is already paused here, so no need to pause again. */
+ // V3_Print("palacios: halt->yield\n");
+
v3_yield(info);
- v3_update_timers(info);
+ v3_disable_ints();
+ v3_update_timers(info);
+ v3_enable_ints();
+
/* At this point, we either have some combination of
interrupts, including perhaps a timer interrupt, or
no interrupt.
*/
if (!v3_intr_pending(info)) {
/* if no interrupt, then we do halt */
- asm("hlt");
+ /* asm("hlt"); */
}
+
}
+
+ /* V3_Print("palacios: done with halt\n"); */
info->rip += 1;
}