/* * linux/kernel/resource.c * * Copyright (C) 1999 Linus Torvalds * Copyright (C) 1999 Martin Mares * * Arbitrary resource management. */ #include #include #include #include #include struct resource ioport_resource = { .name = "PCI IO", .start = 0x0000, .end = IO_SPACE_LIMIT, .flags = IORESOURCE_IO, }; struct resource iomem_resource = { .name = "PCI mem", .start = 0UL, .end = ~0UL, .flags = IORESOURCE_MEM, }; static DEFINE_RWLOCK(resource_lock); /* Return the conflict entry if you can't request it */ static struct resource * __request_resource(struct resource *root, struct resource *new) { unsigned long start = new->start; unsigned long end = new->end; struct resource *tmp, **p; if (end < start) return root; if (start < root->start) return root; if (end > root->end) return root; p = &root->child; for (;;) { tmp = *p; if (!tmp || tmp->start > end) { new->sibling = tmp; *p = new; new->parent = root; return NULL; } p = &tmp->sibling; if (tmp->end < start) continue; return tmp; } } static int __release_resource(struct resource *old) { struct resource *tmp, **p; BUG_ON(old->child); p = &old->parent->child; for (;;) { tmp = *p; if (!tmp) break; if (tmp == old) { *p = tmp->sibling; old->parent = NULL; return 0; } p = &tmp->sibling; } return -EINVAL; } int request_resource(struct resource *root, struct resource *new) { struct resource *conflict; write_lock(&resource_lock); conflict = __request_resource(root, new); write_unlock(&resource_lock); return conflict ? -EBUSY : 0; } struct resource *____request_resource(struct resource *root, struct resource *new) { struct resource *conflict; write_lock(&resource_lock); conflict = __request_resource(root, new); write_unlock(&resource_lock); return conflict; } int release_resource(struct resource *old) { int retval; write_lock(&resource_lock); retval = __release_resource(old); write_unlock(&resource_lock); return retval; } /* * Find empty slot in the resource tree given range and alignment. */ static int find_resource(struct resource *root, struct resource *new, unsigned long size, unsigned long min, unsigned long max, unsigned long align, void (*alignf)(void *, struct resource *, unsigned long, unsigned long), void *alignf_data) { struct resource *this = root->child; new->start = root->start; /* * Skip past an allocated resource that starts at 0, since the assignment * of this->start - 1 to new->end below would cause an underflow. */ if (this && this->start == 0) { new->start = this->end + 1; this = this->sibling; } for(;;) { if (this) new->end = this->start - 1; else new->end = root->end; if (new->start < min) new->start = min; if (new->end > max) new->end = max; new->start = ALIGN(new->start, align); if (alignf) alignf(alignf_data, new, size, align); if (new->start < new->end && new->end - new->start >= size - 1) { new->end = new->start + size - 1; return 0; } if (!this) break; new->start = this->end + 1; this = this->sibling; } return -EBUSY; } /* * Allocate empty slot in the resource tree given range and alignment. */ int allocate_resource(struct resource *root, struct resource *new, unsigned long size, unsigned long min, unsigned long max, unsigned long align, void (*alignf)(void *, struct resource *, unsigned long, unsigned long), void *alignf_data) { int err; write_lock(&resource_lock); err = find_resource(root, new, size, min, max, align, alignf, alignf_data); if (err >= 0 && __request_resource(root, new)) err = -EBUSY; write_unlock(&resource_lock); return err; } /** * insert_resource - Inserts a resource in the resource tree * @parent: parent of the new resource * @new: new resource to insert * * Returns 0 on success, -EBUSY if the resource can't be inserted. * * This function is equivalent to request_resource when no conflict * happens. If a conflict happens, and the conflicting resources * entirely fit within the range of the new resource, then the new * resource is inserted and the conflicting resources become children of * the new resource. */ int insert_resource(struct resource *parent, struct resource *new) { int result; struct resource *first, *next; write_lock(&resource_lock); for (;; parent = first) { result = 0; first = __request_resource(parent, new); if (!first) goto out; result = -EBUSY; if (first == parent) goto out; if ((first->start > new->start) || (first->end < new->end)) break; if ((first->start == new->start) && (first->end == new->end)) break; } for (next = first; ; next = next->sibling) { /* Partial overlap? Bad, and unfixable */ if (next->start < new->start || next->end > new->end) goto out; if (!next->sibling) break; if (next->sibling->start > new->end) break; } result = 0; new->parent = parent; new->sibling = next->sibling; new->child = first; next->sibling = NULL; for (next = first; next; next = next->sibling) next->parent = new; if (parent->child == first) { parent->child = new; } else { next = parent->child; while (next->sibling != first) next = next->sibling; next->sibling = new; } out: write_unlock(&resource_lock); return result; } /* * Given an existing resource, change its start and size to match the * arguments. Returns -EBUSY if it can't fit. Existing children of * the resource are assumed to be immutable. */ int adjust_resource(struct resource *res, unsigned long start, unsigned long size) { struct resource *tmp, *parent = res->parent; unsigned long end = start + size - 1; int result = -EBUSY; write_lock(&resource_lock); if ((start < parent->start) || (end > parent->end)) goto out; for (tmp = res->child; tmp; tmp = tmp->sibling) { if ((tmp->start < start) || (tmp->end > end)) goto out; } if (res->sibling && (res->sibling->start <= end)) goto out; tmp = parent->child; if (tmp != res) { while (tmp->sibling != res) tmp = tmp->sibling; if (start <= tmp->end) goto out; } res->start = start; res->end = end; result = 0; out: write_unlock(&resource_lock); return result; }